The Morning Sun

The Morning Sun is one of three Fate Signs that players may select from during character creation. It is the symbol of the pure and incorruptible. Within the Palmes Mantra, it embodies "hope for the past," and is represented by overlapping circles intersected by a downward-facing crest, suggesting a scene of the sun rising over a hill.

Players who select the Morning Sun as their Fate Sign are immune to coercion, mind control, or otherwise being forced to work against allies by dark forces. They are considered to be more altruistically-minded, with Secret Objectives focusing on interactions and relationships with others. Their Evident Boons tend to be items, skills, or information that can be used to aid their companions.

Its associated color is green, and items associated with the Morning Sun may glow green when their effects are activated.



Player Characters

 * William Bretherton
 * Walter Eaton
 * Wilford Koch
 * Lazarus Grimm
 * Champa Pandya

Non-Player Characters
No Morning Sun NPCs are publicly known.

Items Associated with the Morning Sun

 * Makeshift Shield glows green
 * Statue found in the Daniell Cell Room has Morning Sun insignia
 * Green Banner found in the Old Storage Room has Morning Sun insignia

Speculation

 * The Morning Sun appears to be associated with time manipulation directed towards the past. Only publicly known item in the game has been revealed: Lucas' Makeshift Shield, which glowed green in response to an attempt by Pendulum (Turn 8) to attack Julia from the past.
 * Symbols and themes alluding to the Morning Sun are sunshine and hope; while vague, these traits are the crux of a favorite character from the game developer's previous writing named Sariya Delgor. Described by her siblings as "a ray of sunshine," her unfaltering, childlike optimism alights the spirits of those around her. She aspires to become a knight, training under a blacksmith and part-time martial arts instructor named Arcturus. She made appearances in Terra Firma works such as The Never-Ending Cycles, a collaborative story; the crossover card game Crisis Collide; and the competitive writing OCT, Scramble Collide.