William Bretherton

William Bretherton (he/him) is one of the five Player Characters in The Timeless Tower under the sign of The Morning Sun. He is played by The Den.

Character Background
I take a look down the bed. A young girl, not older than her late teens, is bedridden. The young girl had been there for roughly a week. I quickly took her temperature - it was very high. Back pain so bad that she couldn’t walk. A rash had developed along her chest. This was smallpox. No questions.

I turned to the parents, who had given me an incredibly large berth, even for plague doctor standards. I was used to it, everyone considered me odd. A doctor who largely refused traditional methods, in favour of my own personal remedies. I’ve watched patient after patient get “treated” by doctors only to die not days after many times. The rest of them were phonies and shams - but I had the answers! I’ve been working in this field for roughly 15 years!

I instantly grabbed one of the potions I had affixed to a bandolier. Nothing more than an alchemical remedy, designed to treat illnesses. I grabbed one and shook it violently as I watched it turn a bright green within my hands. Quietly grabbing a syringe from a clean pocket I dunked the needle inside the concoction before filling it as much as I could.

I kneeled down to the lady’s bedside and cited an old proverb from the scots that was supposed to ward away evil spirits (which I had bastardized for this purpose), plus it was always entertaining to watch people cover their ears in a desperate attempt to not deal with my “blasphemy”. I could see the smile on the girl’s face as I rose up, and looked her in the eyes.

“You’ll be alright. I promise.” I said, tipping my large-brimmed hat and walking out the door.

Malton had a festival upcoming, yes? Now seems like a great time to see this small town. Surely someone would need a medical professional.

Appearance
Age 35. Dressed as a plague doctor.

Evident Boon
Rushing Stimulant (Ability)

A concotion of strange fluids that makes one feel lighter than air. As a "Minor" action, you may use a Rushing Stimulant on any character (including yourself). The target enters a hyper-aware state of reality, increasing their abilities. For the remainder of the turn after this action, the target gains +1 to a stat of your choice (chosen when the action is taken), and may move one additional section. Alternatively, as a "Minor" action, you may 'overdose' a target on Rushing Stimulant to super charge their abilities. This provides +1 Insight, +1 Ability, an extra section of movement, and one additional Normal action. After this overdose, the target is left severely fatigued, gaining -1 Ability, -1 Insight, and losing a Normal action for the next two turns. You passively prepare a new batch of "Rushing Stimulant" three turns after you use it. First-Aid Kit (Medium Item): A set of medical supplies for treating injuries in a pinch. Can be used to treat Wounds.

Hidden Strength
William's Hidden Strength has yet to be publicly revealed.

Secret Objective
William's Secret Objective has yet to be publicly revealed.